Games
Frederic the Cube Files His Taxes
Andromeda and Daisy
SuperEat Man
Total Herbicide
Role - Lead Programmer
Studio Size - 5
Project Duration - 1 month
Genre - Shooting
Engine - Unity
Working on Total Herbicide, I designed and programmed the game mechanics, and assigned programming tasks to the other programmer on the game.
Some nasty plants are trying to invade your garden!
Dodge their seeds, spray them with herbicide, and save your plants! Be careful, herbicide is great at handling the invading plants, but they also hurt your lovely sunflowers.
Controls: Walk around with WASD, shoot with E, ESC to pause
Credits
Level Design
HD, Ryah Mark
Environment Design - HD
Technical Design - Ryah Mark
UI Design - NG
Art
Sprites and Sprite Animations - NK
Menu Art - HD
Music - Mushroom Dance
Programming
Ryah Mark, Juan Valderrama
List of Known Issues
Settings menu contains no options
Overlapping sprites
UI for player health is not functional
Rad Software
Role - Designer
Studio Size - 12
Project Duration - 9 Months
Genre - Endless runner, shooting
Engine - UnrealSuperEat Man was developed in Unreal, and released on Steam in April of 2024.
This was, for much of the team, our first game in Unreal. I contributed in technical support, figuring out how to make the most of GitHub for our team, and exploring features in Unreal that were relevent to developing the game.
Due to the team being inexperienced in Unreal, there was a lot of "on-the-job" learning, but we picked it up fairly quickly. Problem-solving and troubleshooting are quite enjoyable for me, and I loved the challenge of finding the cause of issues and fixing them.
I designed the final boss, Grubbr Guy. The fight was designed as
Grubbr guy has four states he goes through, controlled by a behavior tree
His original design for movement was inspired by pedalling on a unicycle. To get the curved movement path, a spline is generated. All his movements work this way for consistency.
Frederic the Cube Files His Taxes
Frederic is a cube. Like all cubes, he must file his taxes. Help Frederic avoid distractions, find his documents, and submit each form on time.
Genre - Platformer
Engine - Unity
Year - 2025
Game can be played in browser on Itch.io
I started this project to get back into Unity after a period using only Unreal Engine.